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Yugioh forbidden memories
Yugioh forbidden memories










Yugi meets Atem, and Atem mentally tells Yugi that he wants to return to his own world.

yugioh forbidden memories

He suggests that Yugi meet him, through his Millennium Key, and transports Yugi into the Puzzle.

yugioh forbidden memories

Shadi tells Yugi that the person from the dream is his doppelganger and is named Yami. Between the preliminaries and the finals, Yugi and Joey are talking when Yugi spots Shadi, and tells Shadi about the dream. Yugi has a dream about the Puzzle's contents before entering a Duel Monsters Tournament hosted by the Kaiba Corporation.Īfter defeating the preliminary rounds by dueling and defeating Rex Raptor, Weevil Underwood, Mai Valentine, and Bandit Keith, he takes a break. KC Cup! The Gathering of the 7 Millennium ItemsĪ millennia later the puzzle is solved by Yugi Muto. Muran tells Atem to rest, assuring him that someone will eventually complete it. Muran tells Atem that his soul is now locked inside the puzzle, and that the only way to release it is to reassemble it. Atem smashes it, and Muran uses some magic to seal himself and Atem into the puzzle. However, Heishin defeats Atem (the player will continue to duel Heishin until he or she loses), and Muran tells Atem to shatter the Puzzle, even attempting to subdue Heishin. Atem runs, but Heishin corners him, and forces him to Duel for the fate of the Puzzle. Atem refuses, and Muran runs up behind him, looking beaten and weak, carrying the Puzzle and telling him to run. Seto then demands the Millennium Puzzle in exchange for a getaway. Seto tells Atem that Heishin holds the King and Queen captive, and that to run away would result in their execution. Meanwhile, a servant wakes Atem and tells him to run, just as Priest Seto captures her and his aides take her away. Heishin confronts Muran and tells him that he has discovered the Dark Power, and uses the Millennium Rod to blast Muran away.

yugioh forbidden memories

Muran starts looking for him and finds Heishin destroying the stone columns of a walkway. As Muran walks away, a guard tells Muran that Heishin has invaded the palace, wielding some sort of strange magic. Seto recognizes that Atem is the prince and says he will meet Atem again.Ītem leaves and returns to the palace and is herded off to bed by Simon Muran. Seto returns, flanked by aides, and duels Atem, putting on quite a display of ability before Atem claims victory. Jono, Teana, and Atem return to the grounds, where Atem has a quick Duel with Jono and defeats him. Seto agrees to duel Atem later at the dueling grounds. Seto and Atem are about to duel when one of Heishin's aides tells Seto that Heishin requests his presence. Priest Seto mocks Jono's ineptitude in dueling, and Jono and Teana tell Seto that Atem could easily defeat him. Teana spots Jono dueling, and greets him just as Jono's opponent, Priest Seto, defeats him. They watch the mages march around a shrine, holding flags, and Teana comments that the ceremonies are starting to seem darker, assuming that it is the work of the "detestable" high mage Heishin, a sorcerer who leads a group of independent high mages. After some games, Teana tells him of a festival occurring in the Plaza, and they leave to see it. One night, Atem escapes Simon Muran, his tutor and advisor, to visit the dueling grounds, where he mets up with Teana and a few villagers. The story begins in Ancient Egypt, with the prince of the dynasty ( Atem), who often spends time at the dueling ground playing against other villagers, and his two friends, Jono and Teana. Their roles differ slightly and a few exclusive characters exist. The characters consist mainly of characters from the anime and manga. See also: :Category: Yu-Gi-Oh! Forbidden Memories characters












Yugioh forbidden memories